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Oh Hell
Bid how many tricks you'll take, then take exactly that many: no more, no fewer
| Player | Bid | Won | Score |
|---|
How many tricks will you take?
Scorecard, hand by hand
Settings
How to play, in one minute
Oh Hell is a trick-taking game where everyone plays for themselves. The first hand deals 10 cards each, the next 9, and so on down to 1 card, then back up to 10. After each deal, the next card is turned up and its suit is trumps. Everyone bids how many tricks they'll win, and you only score if you take exactly your bid: 10 points plus the bid. The highest total after the last hand wins.
- Bid. Tap a number, then the Bid button. The number the strong computer would pick is marked with a star, with the reason underneath.
- The dealer's rule. The dealer bids last and can't bid the number that would make all the bids add up to the number of tricks. The bid panel crosses that number out and says why.
- Play. Tap a card to pick it, then tap it again to play it. You have to follow the suit that was led if you can. If you can't, play any card: a trump wins the trick unless someone plays a higher trump.
- Score. Took exactly your bid? 10 points plus the bid. Even a bid of 0 scores 10 if you take no tricks. One trick too many or too few scores nothing.
The full rules, with an example hand, are on our how to play Oh Hell page. Playing with real cards? The Oh Hell score sheet adds up every hand and prints a blank sheet.
Questions
Is it free?
Yes. No account, no download and no limit on games.
How many players?
Three or four. Pick the table size in Settings: four is you and three computer players, three is you and two. With friends you choose the size when you make the game. Pagat.com says the game takes 3 to 7 players and is best with 4 to 6.
Can I play Oh Hell online with friends?
Yes. Tap Play a friend, pick three or four players, then a friend or the computer for each of the other chairs. Each friend gets their own link to open, sent by text, email or chat, and the cards are dealt once everyone's in. The computer plays any chair you leave to it. Each of you only ever receives your own cards. If someone closes the page, opening it again picks up the same game. A friend game with no moves for 14 days is deleted.
Why can't the dealer bid a certain number?
That's the hook rule, the main rule on pagat.com. If the dealer could make the bids add up to exactly the number of tricks, everyone might make their bid. With the hook, at least one player will miss. You can turn it off in Settings. In our test games between strong computer players, the dealer made their bid 49% of the time, against 56% for the other players.
How good is the computer?
The strong player counts its likely tricks from its trumps, aces and short suits, with the count tuned on 133,000 simulated hands. Then it plays to hit its bid exactly: it wins the tricks it needs, ducks once it has them, and once its own bid is lost it tries to make the others miss. One strong player against three easy ones won 668 of 1,000 games, where an even share would be 250. No computer player ever looks at another hand.
Is there a hint button?
Yes. During the play it marks the card the strong computer would play and says why, like "you have made your bid, so lose this trick." You get 6 hints per game, and asking again about the same move doesn't use another one. The suggested bid on the bid panel is always free.
Is there an undo?
No. Once a card is on the table, everyone has seen it. To stop slips of the finger, a card takes two taps to play: one to pick it up and one to play it. If you'd like one tap instead, turn it on in Settings.
Can I play a shorter game?
Yes. Settings can make the biggest hand 7 cards, which gives 13 hands instead of 19. You can also start with 1 card and go up, and score 1 point a trick plus 10 for an exact bid, the scoring pagat calls the most widespread.
Keep playing
- How to playThe deal, the trump card, bidding and the dealer rule, the play and the scoring.
- StrategyHow to count your tricks, ducking once your bid is made, with numbers from our games.
- Score sheetKeep score for a real game on screen, or print a blank sheet.
- SpadesBidding and tricks with a partner: make your contract and dodge the bags.
- Gin RummyMake sets and runs, knock when your deadwood is low, or go gin.